Ambrosia Software Snapz Pro

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Snapz

Product Information

Snapz Pro X is similar to these software: Xcode, Grab (software), OnyX and more. Snapz Pro X Item Preview snapzproosx.gif. Remove-circle Share or Embed This Item. EMBED (for wordpress.com hosted blogs and archive.org item tags) Want more? Advanced embedding details, examples, and help! Snapz Pro X 2.0's interface has been completely redesigned. Ambrosia Software has released an update for Snapz Pro X, bringing it to version 1.0.2. Snapz Pro X is a QuickTime movie capture app designed to allow users to take snap shots of video games.

Ambrosia Software Snapz Pro X

Published by: Ambrosia Software, Inc.

Phone: (800) 231-1816

E-Mail: help@ambrosiasw.com

Web: http://www.snapzpro.com

Ambrosia software snapz pro x

Download: http://www.AmbrosiaSW.com/cgi-bin/mirror-url.pl?SnapzPro2.bin (1112 KB)

Price: $40 shareware fee; upgrades from Snapz Pro 1.x are $20

Requires: Color-Capable Macintosh, System 7 or later, some features require QuickTime.

Ambrosia Software For Mac Snapz Pro

Pro

Few Macintosh shareware companies have done as much for our favorite platform as Ambrosia Software. Their games and useful tools have eternal fame among the Macintosh faithfuls. Therefore it is not surprising that Ambrosia’s latest creation, Snapz Pro 2.0.1, sets a new milestone in the shareware arena. An update to the successful Snapz Pro, version 2 of the screen capture utility adds some exciting new features to the already impressive feature set.

Command-Shift 3 and Command-Shift 4 have been with us for quite a while. Originally, the Mac OS only supported Cmd-Shift 3 to capture a picture of the entire screen in a PICT file. Later, Cmd-Shift 4 was added to support the capturing of a selection or the content of a single window (if caps-lock is depressed). Yet it is still impossible to capture the picture of an open menu in the OS without an added tool. Snapz Pro adds this functionality and can even take screen shots where other programs fail.

Snapz features very customizable settings. You can change the keyboard shortcut to any key combination you like. Pressing the shortcut can either open up the Snapz palette or use the last tool selected. The area to be captured can be either selected normally (like in a graphics program) or can be a draggable selection which can be moved and resized until the final area is confirmed by pressing return. The resulting picture can be saved in a variety of file formats (PICT, TIFF, GIF, JPEG, PNG or MOV) and creators.

In the palette, you can either capture the entire screen, a single window, an open menu, or a selection, and send the result either to the desktop, the Screen Snapz folder, the clipboard, the printer or a customizable folder. The result can be scaled or the color palette changed (for example to the Web or to Windows color schemes).

The most exciting new feature is the ability to capture a QuickTime movie instead of a static image. I have created the movie above using that feature. It works similarly to capturing an image: press the key combo, choose movie from the palette and the desired frame rate, select the area to capture, do whatever you want to film, and press the key combination again to stop. A new window will be opened that allows you to optimize the compression of the movie. Fixed Camera, Follow Cursor, and Smooth Pan camera modes allow you to film just what you want. All the other options, like scaling, apply to the movie as well. You can even capture audio from the Mac’s audio ports to narrate the movie etc. It’s easy and works great. The frame rate sets the “smoothness” of the movie. The more frames per second, the smoother the movie; however, the size increases as well. The feature is a fantastic idea! Do you want to show someone how to do something? Just make a movie of it with Snapz. Voila! I wonder what Ambrosia will invent for Snapz Pro 3.

Copyright ©1999 Daniel Chvatik, dchvatik@atpm.com. Reviewing in ATPM is open to anyone. If you're interested, write to us at reviews@atpm.com.

Ambrosia Software
TypePrivate
IndustrySoftware, video games
FoundedAugust 18, 1993; 27 years ago
DefunctJuly 19, 2019; 2 years ago[citation needed]
HeadquartersRochester, New York, U.S.
Andrew Welch
ProductsSharewarevideo games and utilities
Websitehttp://www.ambrosiasw.com

Ambrosia Software was a predominantly Macintoshsoftware company founded in 1993 and located in Rochester, New York, U.S. Ambrosia Software was best known for its Macintosh remakes of older arcade games, which began with a 1992 version of Atari, Inc.'s Asteroids from 1979. The company also published utility software. Its products were distributed as shareware; demo versions could be downloaded and used for up to 30 days. Later the company released some products for iOS. Ambrosia's best-selling program was the utility Snapz Pro X,[1][2] according to a 2002 interview with company president Andrew Welch.

In 2017, customers reported on Ambrosia's Facebook page that attempts to contact the company were unsuccessful and they were unable to make new purchases.[3] As of July 2019, the website is offline. As of May 2021, the website resolves but leads to a domain parking page with ads unconnected to the company.

History[edit]

Ambrosia Software was incorporated August 18, 1993, by Andrew Welch after he graduated from the Rochester Institute of Technology in 1992.[4]The first game produced by Ambrosia was Maelstrom, a 1992 remake of the 1979 Asteroids arcade game. Maelstrom won a number of software awards.[5] This initial success led Ambrosia to release several more arcade-style games, including Apeiron (a remake of Centipede), Swoop (a clone of Galaxian), and Barrack (a clone of JezzBall). In 1999, Cameron Crotty of Macworld wrote that 'No other company has gotten so much mileage out of renovating mid-1980s arcade hits.'[6]

Ambrosia Software Snapz Pro

Nearly all of the company's ten employees were laid off in 2013, but Welch denied rumors of the company shutting down.[7] In late 2018, the company's last remaining employee announced that Ambrosia was officially shutting down its operations.[8]

Products[edit]

Games[edit]

Ambrosia Software's games, in order of release:

  • MaelstromAsteroids remake
  • Chiral
  • ApeironCentipede remake
  • SwoopGalaxian clone
  • BarrackJezzBall clone[9]
  • Bubble TroublePengo remake
  • Harry the Handsome Executive
  • Slithereens
  • Cythera
  • Deimos Rising
  • Coldstone game engine
  • Bubble Trouble X — Mac OS Xport of original, with minor gameplay changes
  • pop-pop
  • Uplink — Mac OS X port
  • Aki
  • Apeiron X — Mac OS X port of the original, with enhanced graphics
  • Darwinia — Mac OS X port
  • DEFCON — Mac OS X port
  • pop-pop — Universal Binary release
  • Uplink — Universal Binary release
  • Aki — Universal Binary release
  • Mondo Solitaire
  • Aki — iPhone/iPod Touch release
  • Aquaria — Mac OS X port
  • Escape Velocity Nova — Universal Binary release
  • Multiwinia — Mac OS X port
  • Hypnoblocks

Ambrosia, in conjunction with DG Associates, has also released the Escape Velocity Nova Card Game.[10]

Ambrosia software for mac snapz pro

Productivity software[edit]

Ambrosia Software's utilities, in order of release:

  • Eclipse — Screen saver CDEV
  • Big Cheese Key — FKey to mask screen image from boss.
  • FlashWrite — Text editor Desk Accessory
  • FlashWrite ][
  • ColorSwitch — Menu bar item to change monitor color depth
  • EasyEnvelopes — Envelope printing Desk accessory. Later a Mac OS X v10.4 and Mac OS X v10.5Dashboard widget.
  • Snapz
  • To Do!
  • Oracle
  • ColorSwitch Pro
  • Snapz Pro — Screen capture application
  • iSeek — Desktop search application
  • Snapz Pro X — Mac OS X-compatible version of original
  • WireTap Pro — Audio recording utility
  • Screen Cleaner Pro — April Fool's joke
  • Dragster — File transfer application
  • iToner — iPhone custom ringtone transfer utility
  • WireTap Studio — Audio recording, editing and master storage; won a 2007 'Eddy Award' from Macworld
  • WireTap Anywhere — professional virtual audio patchbay utility, enabling the recording of any Mac OS X application's audio output from within any Mac OS X audio application.
  • Soundboard — Mac OS X Audio playback ('computerized cart machine')
  • Big Cheese Key X — Mac OS X-compatible version of original

Ambrosia Software Snapz Pro

Shareware policies[edit]

One of Ambrosia's founding mantras was that shareware software should not be distributed as crippleware. The company's software was released on the honor system with only a short reminder that you had used the unregistered software for 'x' amount of time, creating what is commonly called nagware.[11]

This policy was later changed and the company employed typical shareware piracy prevention measures,[12] as well as more innovative ones such as used in the Escape Velocity line of games where the team's mascot, Hector the Parrot (known in-game as Cap'n Hector), would use her heavily armed ship to ceaselessly attack players of unregistered copies after the trial period had expired. Their software products therefore began to fall under the category of crippleware.[12] Now that the company no longer provides new expiring license codes, customers who had purchased Ambrosia software are now treated as though they have expired trial versions, meaning, for instance, that Cap'n Hector's attacks in Escape Velocity games cannot be stopped.

Matt Slot has written about the factors that played into the policy change.[11]

References[edit]

Software
  1. ^'MacSlash Interview: Andrew Welch of Ambrosia'. MacSlash (retrieved from the Internet Archive). January 23, 2002. Archived from the original on December 31, 2007. Retrieved April 28, 2011.
  2. ^More information on Snapz Pro X
  3. ^'Ambrosia Software'. Facebook. Retrieved February 6, 2018.
  4. ^'Home-grown Ambrosia feeds software niche', Michael Saffran. In RIT: The University Magazine, Vol. 10, #1
  5. ^'Into the Maelstrom'. The Mac Observer. December 8, 1999. Archived from the original on June 8, 2011. Retrieved April 28, 2011.
  6. ^Crotty, Cameron (January 1999). 'Mars Rising'. Macworld.
  7. ^Mathis, Joel (April 11, 2013). 'Despite layoffs, Ambrosia says it's still in business'. Macworld.
  8. ^'Bonus: The Rise & Fall of Ambrosia Software, '90s Mac Legends - PAX Aus 2019 talk'.
  9. ^Salvador, Phil (May 17, 2012). 'Barrack'. The Obscuritory.
  10. ^Cohen, Peter (October 20, 2004). 'Ambrosia makes Darwinia and EV board game'. Macworld. Retrieved May 3, 2021.
  11. ^ abSlot, Matt (March 11, 2002). 'The Plain Truth about Casual Software Piracy'. TidBITS. Retrieved April 28, 2011.
  12. ^ abWelch, Andrew (January 22, 2000). 'Ambrosia Times: President's Letter: On CDs and Shareware'. Ambrosia Software. Archived from the original on March 22, 2005. Retrieved April 28, 2011.

External links[edit]

  • Official website (archived June 18, 2019)
  • The Ambrosia Archive (a fan-run archive of Ambrosia Software installers)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Ambrosia_Software&oldid=1028585602'

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